engine - draws a 3D four-stroke engine.
engine [-display host:display.screen] [-visual visual] [-window]
[-root] [-engine name] [-delay number] [-no-move] [-no-spin] [-no-
Draws a simple four-stroke engine that floats around the screen.
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
What kind of engine to draw. Default: random. Known models
are: "Honda Insight" (3), "BMW M3" (4), "VW Beetle" (flat 4),
"Audi Quattro" (5), "BMW M5" (6), "Subaru XT" (V6), "Porsche
911" (flat 6), "Corvette Z06" (V8), "Dodge Viper" (V10), and
"Jaguar XKE" (V12).
Per-frame delay, in microseconds. Default: 10000 (0.01 sec-
-move | -no-move
Whether the object should wander around the screen.
-spin | -no-spin
Whether the object should spin.
-fps | -no-fps
Whether to show a frames-per-second display at the bottom of
-title | -no-title
Whether to display the name of the engine being rendered.
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
Copyright © 2002 by Ben Buxton. Permission to use, copy, modify, dis-
tribute, and sell this software and its documentation for any purpose
is hereby granted without fee, provided that the above copyright notice
appear in all copies and that both that copyright notice and this per-
mission notice appear in supporting documentation. No representations
are made about the suitability of this software for any purpose. It is
provided "as is" without express or implied warranty.
X Version 11 XScreenSaver(1)
Man(1) output converted with