mwm



mwm(user cmd)                                                    mwm(user cmd)




NAME

       mwm — The Motif Window Manager


SYNOPSIS

       mwm [options]


DESCRIPTION

       The  mwm  window manager provides functions that facilitate control (by
       the user and the programmer) of elements of window state such as place-
       ment, size, icon/normal display, and input-focus ownership.

       The  stand-alone window manager is not an integral part of CDE and does
       not support communication with other components in the CDE environment,
       such as the Style Manager and the Session Manager.

   Options
       -display display
                 This option specifies the display to use; see X(1).

       -xrm resourcestring
                 This option specifies a resource string to use.

       -multiscreen
                 This  option causes mwm to manage all screens on the display.
                 The default is to manage only a single screen.

       -name name
                 This option causes mwm to retrieve its  resources  using  the
                 specified name, as in name*resource.

       -screens name [name [...]]
                 This  option  specifies  the  resource  names  to use for the
                 screens managed by mwm. If mwm is managing a  single  screen,
                 only  the  first name in the list is used. If mwm is managing
                 multiple screens, the names are assigned to  the  screens  in
                 order,  starting with screen 0. Screen 0 gets the first name,
                 screen 1 the second name, and so on.

   Appearance
       The following sections describe the basic default behaviors of windows,
       icons,  the  icon box, input focus, and window stacking. The appearance
       and behavior of the window manager can be altered by changing the  con-
       figuration of specific resources. Resources are defined under the head-
       ing "X DEFAULTS."

   Screens
       By default, mwm manages only the single screen specified by  the  -dis-
       play option or the DISPLAY environment variable (by default, screen 0).
       If the -multiscreen option is specified or if the multiScreen  resource
       is True, mwm tries to manage all the screens on the display.

       When  mwm is managing multiple screens, the -screens option can be used
       to give each screen a unique resource name. The names are separated  by
       blanks, for example, -screens scr0 scr1. If there are more screens than
       names, resources for the remaining screens will be retrieved using  the
       first name.  By default, the screen number is used for the screen name.

   Windows
       Default mwm window frames  have  distinct  components  with  associated
       functions:

       Title Area
                 In  addition to displaying the client’s title, the title area
                 is used to move the window. To move  the  window,  place  the
                 pointer over the title area, press button 1 and drag the win-
                 dow to a new location. By default, a wire frame is moved dur-
                 ing the drag to indicate the new location. When the button is
                 released, the window is moved to the new location.

       Title Bar The title bar includes the title area, the  minimize  button,
                 the  maximize  button,  and the window menu button. In shaped
                 windows, such as round windows, the title  bar  floats  above
                 the window.

       Minimize Button
                 To  turn the window into an icon, click button 1 on the mini-
                 mize button (the frame box with a small square in it).

       Maximize Button
                 To make the window fill the screen (or enlarge to the largest
                 size  allowed  by the configuration files), click button 1 on
                 the maximize button (the frame box with  a  large  square  in
                 it).

       Window Menu Button
                 The window menu button is the frame box with a horizontal bar
                 in it.  To pull down the window menu, press button  1.  While
                 pressing,  drag  the  pointer  on the menu to your selection,
                 then release the button when your selection  is  highlighted.
                 Pressing  button  3 in the title bar or resize border handles
                 also posts the window menu. Alternately, you can click button
                 1 to pull down the menu and keep it posted; then position the
                 pointer and select. You can also  post  the  window  menu  by
                 pressing  <Shift>  <Esc>  or  <Alt> <Space>.  Double-clicking
                 button 1 with the pointer on the window  menu  button  closes
                 the window.

       The following table lists the contents of the window menu.

   Default Window Menu
       Selection            Accelerator   Description
       Restore                            Restores  the  window to its size
                                          before minimizing or  maximizing.
       Move                               Allows  the  window  to  be moved
                                          with keys or mouse.
       Size                               Allows the window to be resized.
       Minimize                           Turns the window into an icon.
       Maximize                           Makes the window fill the screen.
       Lower                              Moves window to bottom of  window
                                          stack.
       Close                Alt+F4        Causes client to terminate.

       Resize Border Handles
                 To  change  the  size  of  a  window, move the pointer over a
                 resize border handle (the cursor changes),  press  button  1,
                 and  drag  the  window  to  a  new  size.  When the button is
                 released, the window is  resized.  While  dragging  is  being
                 done,  a rubber-band outline is displayed to indicate the new
                 window size.

       Matte     An optional matte decoration can be added between the  client
                 area  and  the  window frame (see the matteWidth resource). A
                 matte is not actually part of the window frame.  There is  no
                 functionality associated with a matte.

   Icons
       Icons  are  small  graphic  representations of windows. A window can be
       minimized (iconified) using the minimize button on  the  window  frame.
       Icons provide a way to reduce clutter on the screen.

       Pressing  mouse  button  1  when the pointer is over an icon causes the
       icon’s window menu to pop up. Releasing the  button  (press  +  release
       without  moving mouse = click) causes the menu to stay posted. The menu
       contains the following selections:

   Icon Window Menu
       Selection   Accelerator    Description
       Restore                    Opens the associated window.
       Move                       Allows the icon to  be  moved  with
                                  keys.
       Size                       Inactive (not an option for icons).
       Minimize                   Inactive (not an option for icons).
       Maximize                   Opens  the  associated  window  and
                                  makes it fill the screen.
       Lower                      Moves icon to bottom of icon stack.
       Close       Alt+F4         Removes client from mwm management.

       Note  that pressing button 3 over an icon also causes the icon’s window
       menu to pop up. To make a menu selection, drag  the  pointer  over  the
       menu and release button 3 when the desired item is highlighted.

       Double-clicking  button  1  on  an icon invokes the f.restore_and_raise
       function and restores the icon’s  associated  window  to  its  previous
       state. For example, if a maximized window is iconified, double-clicking
       button 1 restores it to its maximized state. Double-clicking  button  1
       on the icon box’s icon opens the icon box and allows access to the con-
       tained icons. (In general, double-clicking a mouse button  is  a  quick
       way to perform a function.)  Pressing <Shift> <Esc> or <Menu> (the pop-
       up menu key) causes the icon window menu of the currently selected icon
       to pop up.

   Icon Box
       When icons begin to clutter the screen, they can be packed into an icon
       box. (To use an icon box, mwm must be started with the icon box config-
       uration  already  set.)  The icon box is a mwm window that holds client
       icons. It includes one or more scroll bars when there are  more  window
       icons than the icon box can show at the same time.

       Icons  in the icon box can be manipulated with the mouse. The following
       table summarizes the behavior of this interface. Button  actions  apply
       whenever  the  pointer  is  on  any part of the icon. Note that double-
       clicking an icon in the icon box invokes the f.restore_and_raise  func-
       tion.

       Button     Action         Description
       Button 1   click          Selects the icon.
       Button 1   double-click   Normalizes  (opens)  the  associated
                                 window.  Raises an already open win-
                                 dow to the top of the stack.
       Button 1   drag           Moves the icon.
       Button 3   press          Causes the menu for that icon to pop
                                 up.
       Button 3   drag           Highlights  items  as  the   pointer
                                 moves across the menu.

       Pressing  mouse  button  3  when the pointer is over an icon causes the
       menu for that icon to pop up.

   Icon Menu for the Icon Box
       Selection   Accelerator   Description
       Restore                   Opens the associated window (if not
                                 already open).
       Move                      Allows  the  icon  to be moved with
                                 keys.
       Size                      Inactive.
       Minimize                  Inactive.
       Maximize                  Opens the associated window (if not
                                 already  open)  and  maximizes  its
                                 size.

       Lower                     Inactive.
       Close       Alt+F4        Removes client from mwm management.

       To  pull  down  the window menu for the icon box itself, press button 1
       with the pointer over the menu button for the icon box. The window menu
       of  the  icon  box differs from the window menu of a client window: The
       "Close" selection is replaced with the "PackIcons Shift+Alt+F7"  selec-
       tion.  When  selected,  PackIcons packs the icons in the box to achieve
       neat rows with no empty slots.

       You can also post the window menu by pressing <Shift>, <Esc>  or  <Alt>
       <Space>.  Pressing  <Menu> (the pop-up menu key) causes the icon window
       menu of the currently selected icon to pop up.

   Input Focus
       The mwm window manager supports (by default)  a  keyboard  input  focus
       policy  of  explicit selection. This means when a window is selected to
       get keyboard input, it continues to get keyboard input until the window
       is  withdrawn  from  window  management,  another  window is explicitly
       selected to get keyboard input, or the  window  is  iconified.  Several
       resources  control the input focus. The client window with the keyboard
       input focus has the active window appearance with a  visually  distinct
       window frame.

       The  following  tables  summarize  the  keyboard  input focus selection
       behavior:

       Button      Action     Object                  Function Description
       Button 1    press      Window / window frame   Keyboard focus selection.
       Button 1    press      Icon                    Keyboard focus selection.

       Key Action          Function Description
       [Alt][Tab]          Move input focus to next window in window
                           stack  (available  only in explicit focus
                           mode).
       [Alt][Shift][Tab]   Move input focus to  previous  window  in
                           window  stack (available only in explicit
                           focus mode).

   Window Stacking
       There are two types of window  stacks:  global  window  stacks  and  an
       application’s local family window stack.

       The global stacking order of windows may be changed as a result of set-
       ting the keyboard input focus, iconifying a  window,  or  performing  a
       window  manager window stacking function. When keyboard focus policy is
       explicit the default value of the focusAutoRaise resource is True. This
       causes  a  window to be raised to the top of the stack when it receives
       input focus, for example, by pressing button 1 on the  title  bar.  The
       key  actions  defined  in the previous table will thus raise the window
       receiving focus to the top of the stack.

       In pointer mode, the default value of focusAutoRaise is False, that is,
       the  window  stacking  order is not changed when a window receives key-
       board input focus. The following key  actions  can  be  used  to  cycle
       through the global window stack.

       Key Action          Function Description
       [Alt][ESC]          Place top window on bottom of stack.
       [Alt][Shift][ESC]   Place bottom window on top of stack.

       By  default,  a window’s icon is placed on the bottom of the stack when
       the window is iconified; however, the default can  be  changed  by  the
       lowerOnIconify resource.

       Transient  windows  (secondary  windows such a dialog boxes) stay above
       their parent windows by default; however, an application’s local family
       stacking  order may be changed to allow a transient window to be placed
       below its parent top-level window. The  following  arguments  show  the
       modification of the stacking order for the f.lower function.

       f.lower   Lowers  the transient window within the family (staying above
                 the parent) and lowers the family in the global window stack.

       f.lower [ within]
                 Lowers  the transient window within the family (staying above
                 the parent) but does not lower the family in the global  win-
                 dow stack.

       f.lower [freeFamily ]
                 Lowers  the window free from its family stack (below the par-
                 ent), but does not lower the  family  in  the  global  window
                 stack.

       The  arguments  within and freeFamily can also be used with f.raise and
       f.raise_lower.

   Session Management
       The window manager is an X Session Management Protocol aware client. It
       responds  to SaveYourself (and other associated messages) by saving the
       geometries of its clients to a state file.  mwm can then  be  restarted
       by  the  XSMP session manager.  The default location for the state file
       is  $HOME/.mwmclientdb.   This  location  can  be  overriden  with  the
       resource sessionClientDB.

   X Resources
       The mwm command is configured from its resource database. This database
       is built from the following sources. They are listed in order of prece-
       dence, low to high:

       /usr/X11R6/lib/X11/app-defaults/Mwm

       $HOME/Mwm

       RESOURCE_MANAGER root window property or $HOME/.Xdefaults

       XENVIRONMENT variable or $HOME/.Xdefaults-host

       mwm command line options

       The file names /usr/X11R6/lib/X11/app-defaults/Mwm and $HOME/Mwm repre-
       sent customary locations for these files. The actual  location  of  the
       system-wide class resource file may depend on the XFILESEARCHPATH envi-
       ronment variable and the current language environment. The actual loca-
       tion  of the user-specific class resource file may depend on the XUSER-
       FILESEARCHPATH and XAPPLRESDIR environment variables  and  the  current
       language environment.

       Entries  in the resource database may refer to other resource files for
       specific types of resources. These include files that contain  bitmaps,
       fonts, and mwm specific resources such as menus and behavior specifica-
       tions (for example, button and key bindings).

       Mwm is the resource class name of mwm and mwm is the  default  resource
       name used by mwm to look up resources. the -screens command line option
       specifies resource names, such as "mwm_b+w" and "mwm_color".)   In  the
       following  discussion  of  resource specification, "Mwm" and "mwm" (and
       the aliased mwm resource names) can be used interchangeably, but  "mwm"
       takes precedence over "Mwm".

       The mwm command uses the following types of resources:

       Component Appearance Resources:
                 These  resources specify appearance attributes of window man-
                 ager user interface components. They can be  applied  to  the
                 appearance  of  window  manager  menus, feedback windows (for
                 example, the window reconfiguration feedback window),  client
                 window frames, and icons.

       General Appearance and Behavior Resources:
                 These  resources  specify  mwm  appearance  and behavior (for
                 example, window management policies). They are not set  sepa-
                 rately  for  different  mwm  user  interface components. They
                 apply to all screens and workspaces.

       Screen Specific Appearance and Behavior Resources:
                 These resources specify the appearance and  behavior  of  mwm
                 elements that are settable on a per-screen basis.

       Client Specific Resources:
                 These mwm resources can be set for a particular client window
                 or class of client windows. They specify client-specific icon
                 and client window frame appearance and behavior.

       Resource  identifiers can be either a resource name (for example, fore-
       ground) or a resource class (for example, Foreground). If the value  of
       a  resource is a filename and if the filename is prefixed by "~/", then
       it is relative to the path contained in the HOME  environment  variable
       (generally the user’s home directory).

   Component Appearance Resources
       The  syntax for specifying component appearance resources that apply to
       window  manager  icons,  menus,  and  client  window  frames  is   Mwm*
       resource_id

       For example, Mwm*foreground is used to specify the foreground color for
       mwm menus, icons, client window frames, and feedback dialogs.

       The syntax for specifying component appearance resources that apply  to
       a   particular   mwm   component   is   Mwm*[menu|icon|client|feedback]
       *resource_id

       If menu is specified, the resource is applied only  to  mwm  menus;  if
       icon  is  specified, the resource is applied to icons; and if client is
       specified, the resource is applied to client window frames.  For  exam-
       ple,  Mwm*icon*foreground  is  used to specify the foreground color for
       mwm icons, Mwm*menu*foreground specifies the foreground color  for  mwm
       menus,  and  Mwm*client*foreground  is  used  to specify the foreground
       color for mwm client window frames.

       The appearance of the title area of a client  window  frame  (including
       window management buttons) can be separately configured. The syntax for
       configuring  the   title   area   of   a   client   window   frame   is
       Mwm*client*title* resource_id

       For example, Mwm*client*title*foreground specifies the foreground color
       for the title area. Defaults for title area resources are based on  the
       values of the corresponding client window frame resources.

       The  appearance  of  menus  can  be configured based on the name of the
       menu.  The syntax for specifying menu appearance by name  is  Mwm*menu*
       menu_name*resource_id

       For example, Mwm*menu*my_menu*foreground specifies the foreground color
       for the menu named my_menu. The user can  also  specify  resources  for
       window  manager menu components, that is, the gadgets that comprise the
       menu. These may include for example, a menu title, title separator, one
       or  more  buttons,  and  separators.  If  a menu contains more than one
       instance of a class, such as multiple PushButtonGadgets,  the  name  of
       the  first  instance is "PushButtonGadget1", the second is "PushButton-
       Gadget2", and so on. The following list identifies the  naming  conven-
       tion used for window manager menu components:

          ·  Menu Title LabelGadget - "TitleName"

          ·  Menu Title SeparatorGadget - "TitleSeparator"

          ·  CascadeButtonGadget - "CascadeButtonGadget<n>"

          ·  PushButtonGadget - "PushButtonGadget<n>"

          ·  SeparatorGadget - "SeparatorGadget<n>"

       Refer  to  the man page for each class for a list of resources that can
       be specified.

       The following component appearance resources that apply to  all  window
       manager parts can be specified:

   Component Appearance Resources - All Window Manager Parts
       Name                 Class              Value Type     Default
       background           Background         color          varies†
       backgroundPixmap     BackgroundPixmap   string††       varies†
       bottomShadowColor    Foreground         color          varies†
       bottomShadowPixmap   Foreground         string††       varies†
       fontList             FontList           string†††      "fixed"
       foreground           Foreground         color          varies†
       saveUnder            SaveUnder          T/F            F
       topShadowColor       Background         color          varies†
       topShadowPixmap      TopShadowPixmap    string††       varies†

       †The default is chosen based on the visual type of the screen.  ††Image
       name. See XmInstallImage(3). †††X11 X Logical Font Description

       background (class  Background)
                 This resource specifies the background  color.  Any  legal  X
                 color  may be specified. The default value is chosen based on
                 the visual type of the screen.

       backgroundPixmap (class  BackgroundPixmap)
                 This resource specifies the background Pixmap of the mwm dec-
                 oration  when  the window is inactive (does not have the key-
                 board focus).  The default  value  is  chosen  based  on  the
                 visual type of the screen.

       bottomShadowColor (class  Foreground)
                 This  resource  specifies the bottom shadow color. This color
                 is used for the lower and right bevels of the window  manager
                 decoration.  Any  legal X color may be specified. The default
                 value is chosen based on the visual type of the screen.

       bottomShadowPixmap (class  BottomShadowPixmap)
                 This resource specifies the bottom shadow Pixmap. This Pixmap
                 is  used for the lower and right bevels of the window manager
                 decoration. The default is chosen based on the visual type of
                 the screen.

       fontList (class  FontList)
                 This  resource  specifies the font used in the window manager
                 decoration.  The character encoding of the font should  match
                 the  character  encoding  of  the  strings that are used. The
                 default is "fixed."

       foreground (class  Foreground)
                 This resource specifies the foreground color. The default  is
                 chosen based on the visual type of the screen.

       saveUnder (class  SaveUnder)
                 This  is  used to indicate whether "save unders" are used for
                 mwm components. For this to have any effect, save unders must
                 be  implemented  by  the  X server. If save unders are imple-
                 mented, the X server saves the contents of  windows  obscured
                 by  windows  that  have  the save under attribute set. If the
                 saveUnder resource is True,  mwm  will  set  the  save  under
                 attribute  on the window manager frame of any client that has
                 it set. If saveUnder is False, save unders will not  be  used
                 on any window manager frames. The default value is False.

       topShadowColor (class  Background)
                 This  resource  specifies the top shadow color. This color is
                 used for the upper and left bevels of the window manager dec-
                 oration.  The  default  is chosen based on the visual type of
                 the screen.

       topShadowPixmap ( class  TopShadowPixmap)
                 This resource specifies the top shadow Pixmap. This Pixmap is
                 used for the upper and left bevels of the window manager dec-
                 oration. The default is chosen based on the  visual  type  of
                 the screen.

       The  following  component  appearance resources that apply to frame and
       icons can be specified:

   Frame and Icon Components
       Name                       Class                Value Type   Default
       activeBackground           Background           color        varies†
       activeBackgroundPixmap     BackgroundPixmap     string††     varies†
       activeBottomShadowColor    Foreground           color        varies†
       activeBottomShadowPixmap   BottomShadowPixmap   string††     varies†
       activeForeground           Foreground           color        varies†
       activeTopShadowColor       Background           color        varies†
       activeTopShadowPixmap      TopShadowPixmap      string††     varies†

       †The default is chosen based on the visual type of the  screen.   ††See
       XmInstallImage(3).

       activeBackground (class  Background)
                 This resource specifies the background color of the mwm deco-
                 ration when the window is active (has  the  keyboard  focus).
                 The default is chosen based on the visual type of the screen.

       activeBackgroundPixmap (class  ActiveBackgroundPixmap)
                 This resource specifies the background Pixmap of the mwm dec-
                 oration  when  the window is active (has the keyboard focus).
                 The default is chosen based on the visual type of the screen.

       activeBottomShadowColor (class  Foreground)
                 This  resource  specifies  the bottom shadow color of the mwm
                 decoration when  the  window  is  active  (has  the  keyboard
                 focus).   The  default  is chosen based on the visual type of
                 the screen.

       activeBottomShadowPixmap (class  BottomShadowPixmap)
                 This resource specifies the bottom shadow Pixmap of  the  mwm
                 decoration  when  the  window  is  active  (has  the keyboard
                 focus).  The default is chosen based on the  visual  type  of
                 the screen.

       activeForeground (class  Foreground)
                 This resource specifies the foreground color of the mwm deco-
                 ration when the window is active (has  the  keyboard  focus).
                 The default is chosen based on the visual type of the screen.

       activeTopShadowColor (class  Background)
                 This resource specifies the top shadow color of the mwm deco-
                 ration  when  the  window is active (has the keyboard focus).
                 The default is chosen based on the visual type of the screen.

       activeTopShadowPixmap (class  TopShadowPixmap)
                 This resource specifies the top shadow Pixmap of the mwm dec-
                 oration when the window is active (has the  keyboard  focus).
                 The default is chosen based on the visual type of the screen.

   General Appearance and Behavior Resources
       The syntax for specifying general appearance and behavior resources  is
       Mwm*resource_id

       For  example, Mwm*keyboardFocusPolicy specifies the window manager pol-
       icy for setting the keyboard focus to a particular client window.

       The following general appearance and behavior resources can  be  speci-
       fied:

   General Appearance and Behavior Resources
       Name                   Class                  Value Type    Default
       autoKeyFocus           AutoKeyFocus           T/F           T
       autoRaiseDelay         AutoRaiseDelay         millisec      500
       bitmap-                Bitmap-                directory     /usr/X11R6/include-
       Directory              Directory                            /X11/bitmaps
       clientAutoPlace        ClientAutoPlace        T/F           T
       colormapFocus-         ColormapFocus-         string        keyboard
       Policy                 Policy
       configFile             ConfigFile             file          $HOME/mwmrc
       deiconifyKeyFocus      DeiconifyKeyFocus      T/F           T
       doubleClick-           DoubleClick-           millisec.     multi-click
       Time                   Time                                 time†
       enableWarp             enableWarp             T/F           T
       enforceKeyFocus        EnforceKeyFocus        T/F           T
       frameStyle             FrameStyle             string        recessed
       iconAutoPlace          IconAutoPlace          T/F           T
       iconClick              IconClick              T/F           T
       interactivePlacement   InteractivePlacement   T/F           T
       keyboardFocus-         KeyboardFocus-         string        explicit
       Policy                 Policy
       lowerOnIconify         LowerOnIconify         T/F           T
       moveThreshold          MoveThreshold          pixels        4
       multiScreen            MultiScreen            T/F           F
       passButtons            PassButtons            T/F           F
       passSelectButton       PassSelectButton       T/F           T
       positionIsFrame        PositionIsFrame        T/F           T
       positionOnScreen       PositionOnScreen       T/F           T
       quitTimeout            QuitTimeout            millisec.     1000
       raiseKeyFocus          RaiseKeyFocus          T/F           F
       refreshByClearing      RefreshByClearing      T/F           T
       rootButtonClick        RootButtonClick        T/F           F
       screens                Screens                string        varies
       sessionClientDB        SessionClientDB        string        $HOME/.mwmclientdb
       showFeedback           ShowFeedback           string        all
       startupKeyFocus        StartupKeyFocus        T/F           T
       wMenuButtonClick       WMenuButtonClick       T/F           T
       wMenuButtonClick2      WMenuButtonClick2      T/F           T

       †The  resource  doubleClickTime is included for backward compatibility.
       Use of the Xt resource multiClickTime is preferred.

       autoKeyFocus (class  AutoKeyFocus)
                 This resource is available only when the keyboard input focus
                 policy is explicit. If autoKeyFocus is given a value of True,
                 then when a window with the keyboard input focus is withdrawn
                 from  window  management or is iconified, the focus is set to
                 the previous window that had the focus. If the value given is
                 False,  there  is  no automatic setting of the keyboard input
                 focus. It is recommended that both autoKeyFocus and  startup-
                 KeyFocus  be  True  to  work with tear off menus. The default
                 value is True.

       autoRaiseDelay (class  AutoRaiseDelay)
                 This resource  is  available  only  when  the  focusAutoRaise
                 resource  is  True  and the keyboard focus policy is pointer.
                 The autoRaiseDelay resource specifies the amount of time  (in
                 milliseconds)  that  mwm  will  wait  before raising a window
                 after it gets the keyboard focus. The default value  of  this
                 resource is 500 (ms).

       bitmapDirectory (class  BitmapDirectory)
                 This  resource  identifies  a  directory  to  be searched for
                 bitmaps  referenced  by  mwm  resources.  This  directory  is
                 searched  if  a bitmap is specified without an absolute path-
                 name.   The   default   value   for    this    resource    is
                 /usr/X11R6/include/X11/bitmaps.         The         directory
                 /usr/X11R6/include/X11/bitmaps represents the customary loca-
                 tions  for this directory. The actual location of this direc-
                 tory may vary on some systems. If the bitmap is not found  in
                 the specified directory, XBMLANGPATH is searched.

       clientAutoPlace (class  ClientAutoPlace)
                 This  resource  determines  the position of a window when the
                 window has not been given a program- or user-specified  posi-
                 tion.  With  a value of True, windows are positioned with the
                 top left corners of the frames offset horizontally and verti-
                 cally. A value of False causes the currently configured posi-
                 tion of the window to be  used.  In  either  case,  mwm  will
                 attempt  to  place the windows totally on-screen. The default
                 value is True.

       colormapFocusPolicy (class  ColormapFocusPolicy)
                 This resource indicates the colormap focus policy that is  to
                 be  used.   If  the  resource  value  is explicit, a colormap
                 selection action is done on a client window to set  the  col-
                 ormap  focus  to  that  window.  If the value is pointer, the
                 client window containing the pointer has the colormap  focus.
                 If the value is keyboard, the client window that has the key-
                 board input focus has the colormap focus. The  default  value
                 for this resource is keyboard.

       configFile (class  ConfigFile)
                 The  resource  value  is  the  pathname  for  a  mwm resource
                 description file. If the pathname begins with "~/", mwm  con-
                 siders  it  to  be  relative to the user’s home directory (as
                 specified by the HOME environment  variable).   If  the  LANG
                 environment  variable is set, mwm looks for $HOME/$LANG/ con-
                 figFile. If that file does not exist or if LANG is  not  set,
                 mwm  looks  for  $HOME/configFile. If the configFile pathname
                 does not begin with "~/" or "/", mwm considers it to be rela-
                 tive  to  the  current  working  directory. If the configFile
                 resource is not specified or if that file does not exist, mwm
                 uses  several default paths to find a configuration file. The
                 order     of     the     search     is      shown      below:
                 /usr/X11R6/lib/X11/$LANG/system.mwmrc/usr/X11R6/lib/X11/system.mwmrc† Paths marked  with  ’†’  are
                 implementation dependent.

       deiconifyKeyFocus (class  DeiconifyKeyFocus)
                 This resource applies only when the keyboard input focus pol-
                 icy is explicit.  If a  value  of  True  is  used,  a  window
                 receives  the  keyboard  input  focus  when  it is normalized
                 (deiconified). True is the default value.

       doubleClickTime (class  DoubleClickTime)
                 This resource is used to set the maximum time (in ms) between
                 the  clicks (button presses) that make up a double-click. The
                 use of this resource is deprecated. Use the Xt resource  mul-
                 tiClickTime  instead.   The  value of doubleClickTime dynami-
                 cally defaults to the value of multiClickTime.

       enableWarp (class  EnableWarp)
                 The default value of this resource, True, causes mwm to  warp
                 the  pointer to the center of the selected window during key-
                 board-controlled resize  and  move  operations.  Setting  the
                 value  to False causes mwm to leave the pointer at its origi-
                 nal place on the screen, unless the user explicitly moves  it
                 with the cursor keys or pointing device.

       enforceKeyFocus (class  EnforceKeyFocus)
                 If this resource is given a value of True, the keyboard input
                 focus is always explicitly set to selected  windows  even  if
                 there  is an indication that they are "globally active" input
                 windows. (An example of a globally active window is a  scroll
                 bar  that  can  be operated without setting the focus to that
                 client.) If the resource is False, the keyboard  input  focus
                 is not explicitly set to globally active windows. The default
                 value is True.

       frameStyle (class  frameStyle)
                 If this resource is given a value of "slab", the  the  window
                 manager  frame  is drawn such that the client area appears to
                 be at the same height as the top of the window frame. If  the
                 resource is set to "recessed", the window frame is drawn such
                 that the client area appears lower than the top of the window
                 frame. The default value is "recessed".

       iconAutoPlace (class  IconAutoPlace)
                 This  resource  indicates whether the window manager arranges
                 icons in a particular area of the screen or places each  icon
                 where  the  window  was when it was iconified. The value True
                 indicates that icons are arranged in a particular area of the
                 screen,  determined by the iconPlacement resource.  The value
                 False indicates that an icon is placed at the location of the
                 window when it is iconified. The default is True.

       iconClick (class  IconClick)
                 When  this  resource  is  given the value of True, the system
                 menu is posted and left posted when an icon is  clicked.  The
                 default value is True.

       interactivePlacement (class  InteractivePlacement)
                 This  resource  controls the initial placement of new windows
                 on the screen.  If the  value  is  True,  the  pointer  shape
                 changes  before a new window is placed on the screen to indi-
                 cate to the user that a position should be selected  for  the
                 upper-left  hand corner of the window. If the value is False,
                 windows are placed according to the initial window configura-
                 tion attributes. The default value of this resource is False.

       keyboardFocusPolicy (class  KeyboardFocusPolicy)
                 If set to pointer, the keyboard focus policy is to  have  the
                 keyboard  focus  set  to  the client window that contains the
                 pointer (the pointer could also be in the client window deco-
                 ration  that mwm adds).  If set to explicit, the policy is to
                 have the keyboard focus set to a client window when the  user
                 presses button 1 with the pointer on the client window or any
                 part of the associated mwm decoration. The default value  for
                 this resource is explicit.

       lowerOnIconify (class  LowerOnIconify)
                 If  this  resource is given the default value of True, a win-
                 dow’s icon appears on the bottom of the window stack when the
                 window is minimized (iconified).  A value of False places the
                 icon in the stacking order at the same place as  its  associ-
                 ated window. The default value of this resource is True.

       moveThreshold (class  MoveThreshold)
                 This  resource is used to control the sensitivity of dragging
                 operations that move windows and icons.  The  value  of  this
                 resource  is  the  number of pixels that the locator is moved
                 with a button down before the move  operation  is  initiated.
                 This  is  used to prevent window/icon movement when you click
                 or double-click and there is unintentional  pointer  movement
                 with  the button down.  The default value of this resource is
                 4 (pixels).

       multiScreen (class  MultiScreen)
                 This resource, if True, causes mwm to manage all the  screens
                 on  the  display. If False, mwm manages only a single screen.
                 The default value is False.

       passButtons (class  PassButtons)
                 This resource indicates whether or not  button  press  events
                 are passed to clients after they are used to do a window man-
                 ager function in the client context. If the resource value is
                 False,  the  button press is not passed to the client. If the
                 value is True, the button press is passed to the client  win-
                 dow.  The window manager function is done in either case. The
                 default value for this resource is False.

       passSelectButton (class  PassSelectButton)
                 This resource indicates whether or not  to  pass  the  select
                 button  press  events  to clients after they are used to do a
                 window  manager  function  in  the  client  context.  If  the
                 resource  value  is  False, then the button press will not be
                 passed to the client. If the value is True, the button  press
                 is  passed  to the client window. The window manager function
                 is done in either case.  The default value for this  resource
                 is True.

       positionIsFrame (class  PositionIsFrame)
                 This  resource  indicates how client window position informa-
                 tion (from the WM_NORMAL_HINTS property and  from  configura-
                 tion requests) is to be interpreted. If the resource value is
                 True, the information is interpreted as the position  of  the
                 mwm  client window frame. If the value is False, it is inter-
                 preted as being the position of the client area of  the  win-
                 dow. The default value of this resource is True.

       positionOnScreen (class  PositionOnScreen)
                 This  resource  is  used to indicate that windows should ini-
                 tially be placed (if possible) so that they are  not  clipped
                 by the edge of the screen (if the resource value is True). If
                 a window is larger than the size of the screen, at least  the
                 upper-left corner of the window is on-screen. If the resource
                 value is False, windows are placed in the requested  position
                 even  if  totally  off-screen.  The  default  value  of  this
                 resource is True.

       quitTimeout (class  QuitTimeout)
                 This resource specifies the amount of time (in  milliseconds)
                 that  mwm  will  wait  for  a client to update the WM_COMMAND
                 property after mwm has sent the WM_SAVE_YOURSELF message. The
                 default  value  of  this resource is 1000 (ms). (Refer to the
                 f.kill function description for additional information.)

       raiseKeyFocus (class  RaiseKeyFocus)
                 This resource is available only when the keyboard input focus
                 policy is explicit. When set to True, this resource specifies
                 that a window raised by means  of  the  f.normalize_and_raise
                 function  also receives the input focus. The default value of
                 this resource is False.

       refreshByClearing (class  RefreshByClearing)
                 This resource determines the mechanism used to refresh a win-
                 dow  (or the screen) when the f.refresh_win (f.refresh) func-
                 tion is executed. When set to True,  an  XClearArea  is  per-
                 formed  over the window for f.refresh_win. When set to False,
                 a covering window is created and destroyed over  the  top  of
                 the  window to be refreshed. If the function is f.refresh and
                 this resource is set to True, then an XClearArea is performed
                 over  every  window on the screen.  If the resource is set to
                 False, then one large window covering the  entire  screen  is
                 created  and destroyed. The default value of this resource is
                 True.

       rootButtonClick (class  RootButtonClick)
                 The rootButtonClick resource controls whether the a click  on
                 the  root  window will post the root menu in a "sticky" mode.
                 If this resource is set to True, a button click on  the  root
                 window  will post the menu bound to the button down event for
                 that button in a "sticky" fashion.  If this resource  is  set
                 to  False,  then  the  same button click would only cause the
                 menu to flash as it would be  unposted  once  the  button  up
                 event  is  seen.   The criterion used to determine if it is a
                 button click is if the pointer doesn’t move between the  but-
                 ton  down  and  button  up events. The default value for this
                 resource is True.

       screens (class  Screens)
                 This resource specifies the resource names  to  use  for  the
                 screens  managed  by mwm. If mwm is managing a single screen,
                 only the first name in the list is used. If mwm  is  managing
                 multiple  screens,  the  names are assigned to the screens in
                 order, starting with screen 0. Screen 0 gets the first  name,
                 screen 1 the second name, and so on. The default screen names
                 are 0, 1, and so on.

       sessionClientDB (class  SessionClientDB)
                 This resource identifies a file name to use as  a  root  when
                 saving  state at the request of an XSMP session manager. When
                 the session is saved, the window manager will then reuse  the
                 file name by automatically incrementing a suffix.

       showFeedback (class  ShowFeedback)
                 This  resource  controls  whether  or not feedback windows or
                 confirmation dialogs are displayed. A feedback window shows a
                 client window’s initial placement and shows position and size
                 during move and resize operations.  Confirmation dialogs  can
                 be  displayed  for  certain  operations.  The  value for this
                 resource is a list of names of the  feedback  options  to  be
                 enabled  or disabled; the names must be separated by a space.
                 If an option is preceded by a  minus  sign,  that  option  is
                 excluded  from  the  list.  The sign of the first item in the
                 list determines the initial set of options.  If the  sign  of
                 the  first  option  is  minus,  mwm  assumes  all options are
                 present and starts subtracting from that set. If the sign  of
                 the  first  decoration is plus (or not specified), mwm starts
                 with no options and builds up a list from the resource.

       The names of the feedback options are shown below:

       Name          Description
       all           Show all feedback (Default value).
       behavior      Confirm behavior switch.
       kill          Confirm on receipt of KILL signal.
       move          Show position during move.
       none          Show no feedback.
       placement     Show position and size during initial place-
                     ment.
       quit          Confirm quitting mwm.
       resize        Show size during resize.
       restart       Confirm mwm restart.

       The following command line illustrates the syntax for showFeedback:

       Mwm*showFeedback: placement resize behavior restart


       This resource specification provides feedback for initial client place-
       ment and resize, and enables the dialog boxes to  confirm  the  restart
       and set behavior functions. It disables feedback for the move function.
       The default value for this resource is all.

       startupKeyFocus (class  StartupKeyFocus)
                 This resource is available only when the keyboard input focus
                 policy  is  explicit. When given the default value of True, a
                 window gets the keyboard  input  focus  when  the  window  is
                 mapped (that is, initially managed by the window manager). It
                 is recommended that both autoKeyFocus and startupKeyFocus  be
                 True  to work with tear off menus. The default value is True.

       wMenuButtonClick (class  WMenuButtonClick)
                 This resource indicates whether a click of the mouse when the
                 pointer  is  over  the  window  menu  button posts and leaves
                 posted the window menu. If the value given this  resource  is
                 True,  the menu remains posted. True is the default value for
                 this resource.

       wMenuButtonClick2 (class  WMenuButtonClick2)
                 When this resource is given the default value of True, a dou-
                 ble-click  action  on  the  window menu button does an f.kill
                 function.

   Screen Specific Appearance and Behavior Resources
       The  syntax  for  specifying  screen   specific   resources   is   Mwm*
       screen_name*resource_id  For  example,  Mwm*1*keyBindings specifies the
       key bindings to use for screen "1".

   Screen Specific Resources
       Name                     Class                    Value Type     Default
       buttonBindings           ButtonBindings           string         DefaultButtonBindings
       cleanText                CleanText                T/F            T
       fadeNormalIcon           FadeNormalIcon           T/F            F
       feedbackGeometry         FeedbackGeometry         string         center on screen
       frameBorderWidth         FrameBorderWidth         pixels         varies
       iconBoxGeometry          IconBoxGeometry          string         6x1+0-0
       iconBoxName              IconBoxName              string         iconbox
       iconBoxSBDisplayPolicy   IconBoxSBDisplayPolicy   string         all
       iconBoxTitle             IconBoxTitle             XmString       Icons
       iconDecoration           IconDecoration           string         varies
       iconImageMaximum         IconImageMaximum         wxh            48x48
       iconImageMinimum         IconImageMinimum         wxh            16x16
       iconPlacement            IconPlacement            string         left bottom
       iconPlacementMargin      IconPlacementMargin      pixels         varies
       keyBindings              KeyBindings              string         DefaultKeyBindings
       limitResize              LimitResize              T/F            T
       maximumMaximumSize       MaximumMaximumSize       wxh (pixels)   2X screen w&h
       moveOpaque               MoveOpaque               T/F            F
       resizeBorderWidth        ResizeBorderWidth        pixels         varies
       resizeCursors            ResizeCursors            T/F            T
       transientDecoration      TransientDecoration      string         menu title
       transientFunctions       TransientFunctions       string         -minimize-maximize
       useIconBox               UseIconBox               T/F            F

       buttonBindings (class  ButtonBindings)
                 This resource identifies the set of button bindings for  win-
                 dow management functions. The named set of button bindings is
                 specified in the mwm resource description file. These  button
                 bindings  are  merged with the built-in default bindings. The
                 default value for this resource is "DefaultButtonBindings".

       cleanText (class  CleanText)
                 This resource controls the display of window manager text  in
                 the  client  title and feedback windows. If the default value
                 of True is used, the text is drawn with a clear (no  stipple)
                 background. This makes text easier to read on monochrome sys-
                 tems where a backgroundPixmap is specified.  Only  the  stip-
                 pling  in the area immediately around the text is cleared. If
                 False, the text is drawn directly  on  top  of  the  existing
                 background.

       fadeNormalIcon (class  FadeNormalIcon)
                 If  this resource is given a value of True, an icon is grayed
                 out whenever it has been  normalized  (its  window  has  been
                 opened). The default value is False.

       feedbackGeometry (class  FeedbackGeometry)
                 This  resource sets the position of the move and resize feed-
                 back window.  If this resource is not specified, the  default
                 is  to place the feedback window at the center of the screen.
                 The value of the  resource  is  a  standard  window  geometry
                 string  with  the following syntax: [=]{ +-}xoffset{+-} yoff-
                 set]

       frameBorderWidth (class  FrameBorderWidth)
                 This resource specifies the width (in  pixels)  of  a  client
                 window  frame border without resize handles. The border width
                 includes the 3-D shadows.  The default value is based on  the
                 size and resolution of the screen.

       iconBoxGeometry (class  IconBoxGeometry)
                 This  resource indicates the initial position and size of the
                 icon box.  The value of the resource  is  a  standard  window
                 geometry   string   with   the  following  syntax:  [=][width
                 xheight][{+-}xoffset {+-}yoffset] If the offsets are not pro-
                 vided, the iconPlacement policy is used to determine the ini-
                 tial placement. The units for width and  height  are  columns
                 and  rows.  The  actual  screen  size  of the icon box window
                 depends on the  iconImageMaximum  (size)  and  iconDecoration
                 resources.  The  default  value  for size is (6 * iconWidth +
                 padding) wide by (1 * iconHeight + padding) high. The default
                 value of the location is +0 -0.

       iconBoxName (class  IconBoxName)
                 This resource specifies the name that is used to look up icon
                 box resources.  The default name is iconbox.

       iconBoxSBDisplayPolicy (class  IconBoxSBDisplayPolicy)
                 This resource specifies the scroll bar display policy of  the
                 window manager in the icon box. The resource has three possi-
                 ble values: all, vertical, and horizontal. The default value,
                 "all", causes both vertical and horizontal scroll bars always
                 to appear. The value  "vertical"  causes  a  single  vertical
                 scroll bar to appear in the icon box and sets the orientation
                 of the icon box to horizontal (regardless of the iconBoxGeom-
                 etry  specification).  The value "horizontal" causes a single
                 horizontal scroll bar to appear in the icon box and sets  the
                 orientation  of  the  icon box to vertical (regardless of the
                 iconBoxGeometry specification).

       iconBoxTitle (class  IconBoxTitle)
                 This resource specifies the name that is used  in  the  title
                 area of the icon box frame. The default value is Icons.

       iconDecoration (class  IconDecoration)
                 This  resource  specifies  the  general  icon decoration. The
                 resource value is label (only the label part is displayed) or
                 image (only the image part is displayed) or label image (both
                 the label and image parts are displayed).  A value of active-
                 label  can also be specified to get a label (not truncated to
                 the width of the icon) when the icon is selected. The default
                 icon  decoration  for  icon box icons is that each icon has a
                 label part and an image part (label image). The default  icon
                 decoration  for  stand  alone  icons is that each icon has an
                 active label part, a label part, and an image part (activela-
                 bel label image).

       iconImageMaximum (class  IconImageMaximum)
                 This  resource  specifies the maximum size of the icon image.
                 The resource value is widthx height (for example, 64x64). The
                 maximum supported size is 128x128.  The default value of this
                 resource is 50x50.

       iconImageMinimum (class  IconImageMinimum)
                 This resource specifies the minimum size of the  icon  image.
                 The resource value is widthx height (for example, 32x50). The
                 minimum supported size is 16x16.  The default value  of  this
                 resource is 16x16.

       iconPlacement (class  IconPlacement)
                 This resource specifies the icon placement scheme to be used.
                 The resource value has the following syntax:

                 primary_layout secondary_layout [tight]

       The layout values are one of the following:

       Value      Description
       top        Lay the icons out top to bottom.
       bottom     Lay the icons out bottom to top.
       left       Lay the icons out left to right.
       right      Lay the icons out right to left.

       A horizontal (vertical) layout value should not be used  for  both  the
       primary_layout and the secondary_layout (for example, don’t use top for
       the primary_layout and bottom for the secondary_layout).

       The primary_layout indicates whether, when an icon placement  is  done,
       the icon is placed in a row or a column and the direction of placement.
       The secondary_layout indicates where to place new rows or columns.  For
       example,  top right indicates that icons should be placed top to bottom
       on the screen and that columns should be added from right  to  left  on
       the screen.

       The default placement is left bottom (icons are placed left to right on
       the screen, with the first row on the bottom of  the  screen,  and  new
       rows  added  from the bottom of the screen to the top of the screen). A
       tight value places icons with zero spacing in between icons. This value
       is  useful  for  aesthetic  reasons,  as well as X-terminals with small
       screens.

       iconPlacementMargin (class  IconPlacementMargin)
                 This resource sets the  distance  between  the  edge  of  the
                 screen  and  the  icons that are placed along the edge of the
                 screen. The value should be greater than or  equal  to  0.  A
                 default  value  (see below) is used if the value specified is
                 invalid. The default value for this resource is equal to  the
                 space  between  icons  as they are placed on the screen (this
                 space is based on maximizing the number of icons in each  row
                 and column).

       keyBindings (class  KeyBindings)
                 This  resource  identifies the set of key bindings for window
                 management  functions.  If  specified,  these  key   bindings
                 replace  the  built-in default bindings. The named set of key
                 bindings is specified in mwm resource description  file.  The
                 default value for this resource is "DefaultKeyBindings".

       limitResize (class  LimitResize)
                 If this resource is True, the user is not allowed to resize a
                 window to greater than the maximum size.  The  default  value
                 for this resource is True.

       maximumMaximumSize (class  MaximumMaximumSize)
                 This  resource  is used to limit the maximum size of a client
                 window as set by the user or client. The  resource  value  is
                 widthxheight  (for  example,  1024x1024)  where the width and
                 height are in pixels. The default value of this  resource  is
                 twice the screen width and height.

       moveOpaque (class  MoveOpaque)
                 This  resource controls whether the actual window is moved or
                 a rectangular outline of the window is moved. A default value
                 of False displays a rectangular outline on moves.

       resizeBorderWidth (class  ResizeBorderWidth)
                 This  resource  specifies  the  width (in pixels) of a client
                 window frame border with resize handles. The specified border
                 width  includes  the 3-D shadows.  The default value is based
                 on the size and resolution of the screen.

       resizeCursors (class  ResizeCursors)
                 This is used to  indicate  whether  the  resize  cursors  are
                 always  displayed when the pointer is in the window size bor-
                 der. If True, the cursors are  shown,  otherwise  the  window
                 manager cursor is shown. The default value is True.

       transientDecoration (class  TransientDecoration)
                 This controls the amount of decoration that mwm puts on tran-
                 sient windows. The decoration specification  is  exactly  the
                 same  as for the clientDecoration (client specific) resource.
                 Transient windows  are  identified  by  the  WM_TRANSIENT_FOR
                 property,  which  is  added by the client to indicate a rela-
                 tively temporary window. The default value for this  resource
                 is  menu title (that is, transient windows have frame borders
                 and a titlebar with a window menu button).

                 An application can also specify which decorations mwm  should
                 apply  to  its windows. If it does so, mwm applies only those
                 decorations indicated by both the application and  the  tran-
                 sientDecoration  resource. Otherwise, mwm applies the decora-
                 tions indicated by the transientDecoration resource. For more
                 information  see  the description of XmNmwmDecorations on the
                 VendorShell(3) reference page.

       transientFunctions (class  TransientFunctions)
                 This resource is used to  indicate  which  window  management
                 functions  are  applicable  (or  not applicable) to transient
                 windows. The function specification is exactly  the  same  as
                 for  the  clientFunctions  (client  specific)  resource.  The
                 default value for this resource is -minimize -maximize.

                 An application can also specify which  functions  mwm  should
                 apply  to  its windows. If it does so, mwm applies only those
                 functions indicated by both the  application  and  the  tran-
                 sientFunctions resource. Otherwise, mwm applies the functions
                 indicated by the transientFunctions resource. For more infor-
                 mation  see the description of XmNmwmFunctions on the Vendor-
                 Shell(3) reference page.

       useIconBox (class  UseIconBox)
                 If this resource is given a value of True, icons  are  placed
                 in  an  icon box. When an icon box is not used, the icons are
                 placed on the root window (default value).

   Client Specific Resources
       The syntax for specifying client specific resources is

       Mwm*client_name_or_class *resource_id

       For example, Mwm*mterm*windowMenu is used to specify the window menu to
       be  used  with mterm clients. The syntax for specifying client specific
       resources for all classes of clients is

       Mwm*resource_id

       Specific client specifications take precedence over the  specifications
       for  all  clients.  For  example, Mwm*windowMenu is used to specify the
       window menu to be used for all classes of clients  that  don’t  have  a
       window menu specified.

       The  syntax  for  specifying  resource  values for windows that have an
       unknown name and class (that is, windows that do not  have  a  WM_CLASS
       property associated with them) is

       Mwm*defaults*resource_id

       For  example,  Mwm*defaults*iconImage is used to specify the icon image
       to be used for windows that have an unknown name and class.

       The following client specific resources can be specified:

   Client Specific Resources
       Name                      Class               Value Type            Default
       clientDecoration          ClientDecoration    string                all.
       clientFunctions           ClientFunctions     string                all.
       focusAutoRaise            FocusAutoRaise      T/F                   varies
       iconImage                 IconImage           pathname              (image)
       iconImage-                Background          color                 icon background
       Background
       iconImageBottom-          Foreground          color                 icon
       ShadowColor                                                         bottom shadow
       iconImageBottom-          BottomShadow-       color                 icon bottom
       ShadowPixmap              Pixmap                                    shadow pixmap
       iconImageForeground       Foreground          color                 varies
       iconImageTopShadowColor   Background          color                 icon top
                                                                           shadow color
       iconImageTop-             TopShadowPixmap     color                 icon top
       ShadowPixmap                                                        shadow pixmap
       matteBackground           Background          color                 background
       matteBottom-              Foreground          color                 bottom
       ShadowColor                                                         shadow color
       matteBottom-              BottomShadow-       color                 bottom
       ShadowPixmap              Pixmap                                    shadow pixmap
       matteForeground           Foreground          color                 foreground
       matteTopShadowColor       Background          color                 top
                                                                           shadow color
       matteTopShadowPixmap      TopShadowPixmap     color                 top
                                                                           shadow pixmap
       matteWidth                MatteWidth          pixels                0
       maximumClientSize         MaximumClientSize   wxh
                                                     vertical horizontal   fill the screen
       useClientIcon             UseClientIcon       T/F                   T
       usePPosition              UsePPosition        string                nonzero
       windowMenu                WindowMenu          string                DefaultWindowMenu

       clientDecoration (class  ClientDecoration)
                 This resource controls the amount of window frame decoration.
                 The resource is specified as a list of decorations to specify
                 their inclusion in the frame.  If a decoration is preceded by
                 a minus sign, that decoration is excluded from the frame. The
                 sign of the first item in the  list  determines  the  initial
                 amount  of decoration. If the sign of the first decoration is
                 minus, mwm assumes all decorations  are  present  and  starts
                 subtracting  from  that set. If the sign of the first decora-
                 tion is plus (or not specified), then mwm starts with no dec-
                 oration and builds up a list from the resource.

                 An  application can also specify which decorations mwm should
                 apply to its windows. If it does so, mwm applies  only  those
                 decorations indicated by both the application and the client-
                 Decoration resource. Otherwise, mwm applies  the  decorations
                 indicated  by the clientDecoration resource.  For more infor-
                 mation see the description of XmNmwmDecorations on  the  Ven-
                 dorShell(3) reference page.


                 Name         Description
                 all          Include all decorations (default value).
                 border       Window border.
                 maximize     Maximize button (includes title bar).
                 minimize     Minimize button (includes title bar).
                 none         No decorations.
                 resizeh      Border resize handles (includes border).
                 menu         Window menu button (includes title bar).
                 title        Title bar (includes border).

       Examples:  Mwm*XClock.clientDecoration: -resizeh -maximize This removes
       the  resize  handles  and  maximize   button   from   XClock   windows.
       Mwm*XClock.clientDecoration:  menu  minimize  border This does the same
       thing as above. Note that either menu or minimize implies title.

       clientFunctions (class  ClientFunctions)
                 This resource is used to indicate  which  mwm  functions  are
                 applicable  (or  not  applicable)  to  the client window. The
                 value for the resource is a list of functions. If  the  first
                 function  in  the  list has a minus sign in front of it, then
                 mwm starts with all functions and subtracts from that set. If
                 the  first  function  in the list has a plus sign in front of
                 it, then mwm starts with no functions and builds up  a  list.
                 Each function in the list must be preceded by the appropriate
                 plus or minus sign and separated from the next function by  a
                 space.

                 An  application  can  also specify which functions mwm should
                 apply to its windows. If it does so, mwm applies  only  those
                 functions  indicated  by both the application and the client-
                 Functions resource.  Otherwise,  mwm  applies  the  functions
                 indicated by the clientFunctions resource.  For more informa-
                 tion see the description of XmNmwmFunctions  on  the  Vendor-
                 Shell(3) reference page.

       The following table lists the functions available for this resource:

       Name        Description
       all         Include all functions (default value).
       none        No functions.
       resize      f.resize†.
       move        f.move†.
       minimize    f.minimize†.
       maximize    f.maximize†.
       close       f.kill†.

       †See mwmrc(4).

       focusAutoRaise (class  FocusAutoRaise)
                 When  the  value of this resource is True, clients are raised
                 when they get the keyboard  input  focus.  If  the  value  is
                 False,  the stacking of windows on the display is not changed
                 when a window gets the keyboard  input  focus.   The  default
                 value  is  True  when the keyboardFocusPolicy is explicit and
                 False when the keyboardFocusPolicy is pointer.

       iconImage (class  IconImage)
                 This resource can be used to specify  an  icon  image  for  a
                 client  (for  example, "Mwm*myclock*iconImage"). The resource
                 value is a pathname for a pixmap or bitmap file. The value of
                 the  (client  specific)  useClientIcon  resource  is  used to
                 determine whether or not user supplied icon images  are  used
                 instead  of client supplied icon images. The default value is
                 to display a built-in window manager icon image.

       iconImageBackground (class  Background)
                 This resource specifies the  background  color  of  the  icon
                 image  that  is  displayed  in the image part of an icon. The
                 default value of this resource is the icon  background  color
                 (that  is,  specified  by  "Mwm*background  or Mwm*icon*back-
                 ground).

       iconImageBottomShadowColor (class  Foreground)
                 This resource specifies the bottom shadow color of  the  icon
                 image  that  is  displayed  in the image part of an icon. The
                 default value of this resource  is  the  icon  bottom  shadow
                 color (that is, specified by Mwm*icon*bottomShadowColor).

       iconImageBottomShadowPixmap (class  BottomShadowPixmap)
                 This  resource specifies the bottom shadow Pixmap of the icon
                 image that is displayed in the image part  of  an  icon.  The
                 default  value  of  this  resource  is the icon bottom shadow
                 Pixmap (that is, specified by Mwm*icon*bottomShadowPixmap).

       iconImageForeground (class  Foreground)
                 This resource specifies the  foreground  color  of  the  icon
                 image  that  is  displayed  in the image part of an icon. The
                 default value of this resource varies depending on  the  icon
                 background.

       iconImageTopShadowColor (class  Background)
                 This  resource  specifies  the  top  shadow color of the icon
                 image that is displayed in the image part  of  an  icon.  The
                 default  value  of this resource is the icon top shadow color
                 (that is, specified by Mwm*icon*topShadowColor).

       iconImageTopShadowPixmap (class  TopShadowPixmap)
                 This resource specifies the top shadow  Pixmap  of  the  icon
                 image  that  is  displayed  in the image part of an icon. The
                 default value of this resource is the icon top shadow  pixmap
                 (that is, specified by Mwm*icon*topShadowPixmap).

       matteBackground  (class  Background)
                 This  resource  specifies  the background color of the matte,
                 when matteWidth  is  positive.  The  default  value  of  this
                 resource  is  the client background color (that is, specified
                 by "Mwm*background or Mwm*client*background).

       matteBottomShadowColor (class  Foreground)
                 This resource specifies the bottom shadow color of the matte,
                 when  matteWidth  is  positive.  The  default  value  of this
                 resource is the client bottom shadow color (that  is,  speci-
                 fied  by  Mwm*bottomShadowColor  or  Mwm*client*bottomShadow-
                 Color).

       matteBottomShadowPixmap (class  BottomShadowPixmap)
                 This resource specifies  the  bottom  shadow  Pixmap  of  the
                 matte, when matteWidth is positive. The default value of this
                 resource is the client bottom shadow pixmap (that is,  speci-
                 fied  by  Mwm*bottomShadowPixmap  or Mwm*client*bottomShadow-
                 Pixmap).

       matteForeground (class  Foreground)
                 This resource specifies the foreground color  of  the  matte,
                 when  matteWidth  is  positive.  The  default  value  of this
                 resource is the client foreground color (that  is,  specified
                 by Mwm*foreground or Mwm*client*foreground).

       matteTopShadowColor (class  Background)
                 This  resource  specifies  the top shadow color of the matte,
                 when matteWidth  is  positive.  The  default  value  of  this
                 resource  is  the client top shadow color (that is, specified
                 by Mwm*topShadowColor or Mwm*client*topShadowColor).

       matteTopShadowPixmap (class  TopShadowPixmap)
                 This resource specifies the top shadow pixmap of  the  matte,
                 when  matteWidth  is  positive.  The  default  value  of this
                 resource is the client top shadow pixmap (that is,  specified
                 by "Mwm*topShadowPixmap or Mwm*client*topShadowPixmap).

       matteWidth (class  MatteWidth)
                 This  resource specifies the width of the optional matte. The
                 default value is 0, which effectively disables the matte.

       maximumClientSize (class  MaximumClientSize)
                 This resource is either a size specification or  a  direction
                 that  indicates  how  a client window is to be maximized. The
                 resource value can  be  specified  as  a  size  specification
                 widthxheight.  The  width  and  height are interpreted in the
                 units that the client uses (for example, for terminal  emula-
                 tors  this  is generally characters). Alternately, "vertical"
                 or "horizontal" can be specified to indicate the direction in
                 which the client maximizes.

                 If  this resource is not specified, the maximum size from the
                 WM_NORMAL_HINTS  property  is  used  if  set.  Otherwise  the
                 default value is the size where the client window with window
                 management borders fills the screen. When the maximum  client
                 size is not determined by the maximumClientSize resource, the
                 maximumMaximumSize resource value is used as a constraint  on
                 the maximum size.

       useClientIcon (class  UseClientIcon)
                 If  the  value given for this resource is True, a client-sup-
                 plied icon image takes precedence over a  user-supplied  icon
                 image.  The default value is True, giving the client-supplied
                 icon image higher  precedence  than  the  user-supplied  icon
                 image.

       usePPosition (class  UsePPosition)
                 This  resource specifies whether Mwm honors program specified
                 position PPosition specified in the WM_NORMAL_HINTS  property
                 in  the  absence  of an user specified position. Setting this
                 resource to on, causes mwm to always honor program  specified
                 position.  Setting this resource to off, causes mwm to always
                 ignore program specified position. Setting this  resource  to
                 the default value of nonzero cause mwm to honor program spec-
                 ified position other than (0,0).

       windowMenu (class  WindowMenu)
                 This resource indicates the name of the  menu  pane  that  is
                 posted when the window menu is popped up (usually by pressing
                 button 1 on the window  menu  button  on  the  client  window
                 frame). Menu panes are specified in the mwm resource descrip-
                 tion file. Window menus can be customized on a  client  class
                 basis  by  creating  custom  menus  in  your  mwmrc file (see
                 mwmrc(4) and specifying  resources  to  activate  the  custom
                 menus.     The     resources     have     the    form    Mwm*
                 client_name_or_class*windowMenu. The default  value  of  this
                 resource is DefaultWindowMenu.

   Resource Description File
       The mwm resource description file is a supplementary resource file that
       contains resource descriptions that are referred to by entries  in  the
       resource  manager  property  (see xrdb(1) and the defaults files (.Xde-
       faults, app-defaults/Mwm ). It contains descriptions of resources  that
       are  to  be  used  by  mwm,  and  that  cannot be easily encoded in the
       defaults files (a bitmap file is an analogous type of resource descrip-
       tion  file). A particular mwm resource description file can be selected
       using the configFile resource.

       The following types of resources can be described in the  mwm  resource
       description file:

       Buttons   Window  manager functions can be bound (associated) with but-
                 ton events.

       Keys      Window manager functions can be bound (associated)  with  key
                 press events.

       Menus     Menu  panes  can  be used for the window menu and other menus
                 posted with key bindings and button bindings.

                 The mwm resource description file is described in mwmrc(4).

   Environment
       The mwm window manager uses the environment  variable  HOME  specifying
       the user’s home directory.

       The  mwm  window  manager uses the environment variable LANG specifying
       the user’s choice of language for the mwm message catalog and  the  mwm
       resource description file.

       The  mwm  window  uses the environment variable XFILESEARCHPATH, XUSER-
       FILESEARCHPATH, XAPPLRESDIR, XENVIRONMENT, LANG, and HOME in  determin-
       ing  search  paths for resource defaults files.  The mwm window manager
       may also us XBMLANGPATH to search for bitmap files.

       The mwm window manager reads the $HOME/.motifbind file if it exists  to
       install  a  virtual  key bindings property on the root window. For more
       information on the content of the .motifbind file, see

       The mwm window manager  uses  the  environment  variable  MWMSHELL  (or
       SHELL,  if  MWMSHELL is not set), specifying the shell to use when exe-
       cuting commands via the f.exec function.

   Files
       /usr/X11R6/lib/X11/$LANG/system.mwmrc

       /usr/X11R6/lib/X11/system.mwmrc

       /usr/X11R6/lib/X11/app-defaults/Mwm

       $HOME/Mwm

       $HOME/$LANG/.mwmrc

       $HOME/.mwmrc

   RELATED INFORMATION
       VendorShell(3), VirtualBindings(3), X(1), XmInstallImage(3), xrdb(1).



                                                                 mwm(user cmd)

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