ps2frag



ps2frag(1)                                                          ps2frag(1)




NAME

       ps2frag - obsolete shell script for the PSfrag system.


IMPORTANT NOTICE

       The  new  PSfrag system no longer requires the ps2frag script; instead,
       it handles the processing entirely within TeX/LaTeX and DVIPS. I’m sure
       you will agree that never needing to run ps2frag again is a nice conve-
       nience!

       However, there are two significant differences in the way this new ver-
       sion of PSfrag works. Please make yourself aware of them:

       1)  XDvi  is no longer able to determine where your PSfrag replacements
       should go, so instead it lines them up in a vertical list to  the  left
       of  the  figure. This allows you to confirm that they have been typeset
       properly, at least. However, to  confirm  that  PSfrag  positions  your
       replacements  properly, you will have to view the PostScript version of
       your file with a viewer like GhostView, or print it out.  This seems to
       be the only disadvantage to the elimination of the pre-processing step.

       2) If you embed ’\tex’ commands inside your figures, you  now  need  to
       explicitly  _tell_  PSfrag  to  process  these  commands. To do so, use
       \usepackage[scanall]{psfrag}  instead  of  \usepackage{psfrag}  at  the
       beginning of your LaTeX file.

       If  you  only  use ’\tex’ commands in a small number of figures, then a
       more efficient might be to turn on ’\tex’-scanning only for those  fig-
       ures.  To  do  that, add the command ’\psfragscanon’ immediately before
       each relevant \includegraphics or \epsfbox command.



NOTES

       See the PSfrag documentation for further information.


SEE ALSO

       dvips(1), gs(1), ghostview(1), latex(1)


AUTHORS

       psfrag@rascals.stanford.edu
              The PSfrag maintainer’s mailing list.



TeXware                             Feb 95                          ps2frag(1)

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